Cities: VR is launching April 28 on Quest 2!
Fast Travel Games has announced that Cities: VR, a virtual reality interpretation of acclaimed city builder Cities: Skylines, will launch on April 28, 2022. The definitive VR city-builder will be available on Meta Quest 2 headsets, and prospective planners can save 10% if they pre-order the game. Players can also expect Cities: VR to be continually improved and expanded post launch with free content and exciting updates.
Grab your coffee and commute into Cities: VR with this new gameplay walkthrough video
Cities: VR will give management fans and upstart urban planners the chance to live out their architecture and civil engineering dreams in a virtual world by simulating bustling neighborhoods, streets and buildings in all-new ways. Playing mayor has never been more intuitive, with the opportunity to handle your city’s economics, emergency services, education and entertainment by building and managing your city in an interactive landscape... With precise and tactile feedback, as well as a palette of easy to use tools, players can enjoy a specially designed control system that encourages productive creativity.
“When we got the opportunity to reimagine Cities: Skylines for VR, we knew we had to jump at the opportunity,” said Erik Odeldahl, Creative Director of Fast Travel Games. “We’ve taken heavy inspiration from what the teams at Colossal Order and Paradox Interactive have created over the last seven years. We think that Cities: VR will be a great introduction to this franchise for new players, as well as a compelling new interpretation for Cities: Skylines veterans.”
With a never before seen level of immersion, Cities: VR will allow players to see their skylines shoot up from an expansive bird’s eye view, or become part of their cities and watch them come alive from building level. After all, a mayor should be able to observe their citizens in real time, seeing new neighborhoods emerge from hard work and thoughtful design. Cities: VR is a more intimate and focused city management simulation than its predecessor, and isn’t a direct port of Cities: Skylines. VR does not allow for the size and scale the PC version offers, choosing to emphasize more intimate experiences set in smaller areas. Some features PC players have grown accustomed to, such as terrain editing and natural disasters, are not part of Cities: VR. However, just as the PC game has been continually updated throughout its history, Fast Travel plans to add additional content and features to Cities: VR over time. Get ready to begin construction when Cities: VR launches April 28, and make sure to Wishlist the game today or pre-order it for a 10% discount. Additionally, fans can follow @CitiesVR on social media to stay updated.